All ice require 1 unit to process, with compressed ice simply taking 10x less volume (100 m3) than uncompressed ice (1,000 m3). Both compressed and uncompressed ores yield the same amount of minerals per batch. 75 units of Veldspar cannot be combined with 25 units of Dense Veldspar for processing. You cannot process uncompressed ores with less than 100 units of a single type, e.g. Compressed ores require 1 unit to process, while uncompressed ores require 100 units. Net Yield with 50% Station Equipment Reprocessingīefore you can process your raw materials you must place the ore in your hangar at a station with a refinery, or into the cargohold of a player-owned starbase reprocessing array. You can never achieve "perfect reprocessing" and there will always be some waste.įor an average player with around 30 days training into reprocessing skills, efficiency yields would typically hover around 63-65% depending on standings at a 50% station. ![]() Prior to the Lifeblood expansion, the maximum possible efficiency in high-security space was 88% with perfect skills and a +4% implant using a fully upgraded citadel. The max possible reprocessing efficiency with all 5 skills, at a 50% NPC station with perfect standings is 70%. Each level of that respective skill offers a final 2% increase to efficiency for the corresponding material, 10% at level V. To further reduce waste, there are individual ore skills for each ore type, and a generic ice skill for all ice types - these can be found on the Resource Processing page. ![]() Reprocessing Efficiency adds an additional 2% per level, up to 10% at level 5 skill, requires Reprocessing level IV to train, and costs 250,000 ISK from NPC stations. (This cost can be covered by the university's skillbook program.) Each level of Reprocessing will increase the pilot's efficiency by 3% for a maximum of 15% increase. Reprocessing is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. There are two generic skills that affect a player’s ability to process raw materials: Reprocessing ( 1x) and Reprocessing Efficiency ( 3x), both of which are available from NPC stations. These percentages can be increased up to 4% through the use of rigging in high-security space, more in low-security space, and even more in null-security space (including wormholes). Citadels and Engineering Complexes have base rates of 50%, the Athanor refinery has a base rate of 51%, and the Tatara refinery has a base rate of 52%. See Equipment Tax below for more detail.īetter processing can be found in player-owned Upwell structures. Hence, it's a good idea to reprocess at stations for which you or your corp have the best relationship. The tax starts at 5% with 0 standings and falls to 0% at 6.67 standings with the station owner. The tax is based on the player's personal or corporation standings with the station's owner, whichever standing is higher is used. In addition, NPC stations take a tax for using their reprocessing facilities. (You can use third-party map tools like DOTLAN to quickly check this) Obviously using a station with 50% equipment is better so pilots should take care when choosing a reprocessing station and check this value before use. ![]() If an NPC station is capable of reprocessing your materials, then its equipment will have an efficiency rating between 30% and 50% (you can search for stations with 50% reprocessing efficiency by criteria, for example npc-corp or solar system, at Station search page). In New Eden there are two types or reprocessing equipment: equipment owned by NPC corporations and equipment owned by player corporations.
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